Создание короткометражной анимации в Blender: полный процесс от идеи до финала [Articol]

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Universitatea de Stat din Moldova

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In recent years, 3D animation has become increasingly accessible thanks to advances in technology and the emergence of versatile tools such as Blender. Modern platforms, artificial intelligence, and cloud render farms make it possible for even small teams or individual artists to independently create high-quality short films. In the context of this rapid development of digital media, this paper explores the full cycle of 3D animation production, from the idea to the final product. The main goal of the project was to create a short animated film lasting about two minutes, where a magic book comes to life, revealing fairy-tale scenes on each page. To achieve this goal, the following tasks were solved:development of the concept and visual style; modeling of objects;creation of materials and textures;implementation of animation of characters and objects; rendering and final editing of the video;analysis of the use of modern tools (Blender, Mixamo, CapCut, etc.). Results: A short film was created that reflects the full animation cycle. Blender, Mixamo and CapCut were used. The project demonstrated the capabilities of Blender as a universal tool and its applicability for independent authors.

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ДУЛГИЕРЬ, Валерия. Создание короткометражной анимации в Blender: полный процесс от идеи до финала. In: UNIVERSITATEA DE STAT DIN MOLDOVA (USM). Analele ştiinţifice ale Universităţii de Stat din Moldova. Seria „Lucrări studenţeşti”. Ştiinţe exacte. Științe economice, ediția 2025. Chişinău: Editura USM, 2026. pp. 18-19. ISBN 978-9975-77-581-6 (PDF).

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